Stepped pyramid with a large and flat top, mostly below ground level
Crumbling inner walls, some decorated with archways hinting at other structures, the carved heads repeat around
Constant wind blows over and through the carvings’ distended mouths —> unnerving whistling sound
Ground within walls is uneven, piles of silt blown into small dunes —> Archaeology/Spot Hidden finds an obscured vertical shaft dropping into the tunnels below
Success detects more of these shafts, each topped with a flagstone
If doing a concerted search without finding the shaft —> Luck roll, on fail lowest Luck falls into the shaft dropping 4.5m and suffering 1D6 hp
The Pyramid
Only top five steps visible, made of rough-hewn stone, worn and cracked, each step is 1.5m tall
Long narrow crack run diagonally across the top of the pyramid, no more than 8cm wide at most, Listen roll success —> hear oozing, bubbling sound coming from far below
The Charnel Pit
4.5m on each side, 3m deep
filled with human remains
Buzz of flies and stench of decay grow as they get close to the site
Some remains have been there for years, all emaciated, near the top they are fresher
Spot Hidden —> outline of tunnel entrance in the wall of the pit, glints of something golden at the bottom of the pit,
Getting into the tunnels below requires crawling through the remains —> Sanity roll (1/1D4)
Tunnels
30.5m depth, surrounding the base of the pyramid
lined with stone slabs
All tunnels 1.2m height, 3m wide, forcing anyone to go on all fours,
floors covered in dust, fragments of broken stone, if not cautious —> DEX 1D3 dmg
Occasional clusters of small stalactites
Smell of decay is overpowering and the air is filled with flies, unless covering noses and mouths —> CON to avoid nauseated (penalty die on all rolls in tunnels for the next 10 min)
Chimneys
4.5m deep, rising up to the surface, lined with stone slabs
connects to main tunnels 26m below
Climb down if no rope, falling is 1D6
Climbing up without rope is Hard, rope negates Climb and DEX
Chamber
Filled with gold and silver valuables
Two sleeping Kharisiri, motionless as corpses
Plain stone-lined room, 6m by 6m
3 filthy reed mats
Piled high with coins, jewelry, watches, ancient artifacts from contemporary to pre-Incan
approx. 200.000
Base of Pyramid
Inner walls lined with gold inlay, uninterrupted
If removing it causes a small earthquake
Bundle of Rags
pile of rags, sticks and other detritus
within 6m true nature is obvious —> wrapped in decayed wool and cotton, too rotten for identification
Spot Hidden —> See fat and glistening in the eye socket